{"$schema":"https://brianwendt.github.io/dnd5e_json_schema/Character.schema.json","name":"Lord Zen Fallenstar","race":{"name":"Wood Elf","source":"Player's Handbook","ability_score_increase":[{"ability":"Dexterity","value":2},{"ability":"Wisdom","value":1}],"size":"Medium","speed":35,"features":[{"name":"Darkvision","description":"See in darkness up to 60 feet"},{"name":"Keen Senses","description":"Proficiency in Perception skill"},{"name":"Fey Ancestry","description":"Advantage on saving throws vs. charm, immune to sleep magic"},{"name":"Trance","description":"Meditate 4 hours instead of sleeping 8 hours"},{"name":"Elf Weapon Training","description":"Proficiency with longbow, longsword, shortsword, shortbow"},{"name":"Fleet of Foot","description":"Base walking speed of 35 feet"},{"name":"Mask of the Wild","description":"Can attempt to hide even when lightly obscured by natural terrain"}],"languages":["Common","Elvish"]},"class":[{"name":"Sorcerer","level":1,"source":"Player's Handbook","features":[{"name":"Spellcasting","description":"Cast Sorcerer spells; 4 cantrips, 2 1st-level spells known, 2 1st-level slots"},{"name":"Divine Soul","description":"Access to cleric spells, divine magic tied to a nature deity or fey spirit"}]}],"background":{"name":"Noble","source":"Player's Handbook","feature":{"name":"Position of Privilege","description":"Leverage your rank to gain audience or avoid minor consequences"},"personality_traits":["Nature speaks to me","I disdain crowded courts for quiet forests"],"ideal":"Legacy: I reshape my family’s name through nature","bond":"I seek a lost elven grove my family abandoned","flaw":"I avoid the responsibilities of my noble lineage"},"ability_scores":{"strength":12,"dexterity":19,"constitution":15,"intelligence":11,"wisdom":13,"charisma":16},"hit_points":{"current":8,"maximum":8},"armor_class":14,"initiative":4,"speed":35,"proficiency_bonus":2,"saving_throws":[{"name":"Constitution","proficient":true},{"name":"Charisma","proficient":true}],"skills":[{"name":"Persuasion","proficient":true},{"name":"Arcana","proficient":true},{"name":"Perception","proficient":true}],"weapons":[{"name":"Longbow","type":"Martial Ranged","damage":{"dice":"1d8","type":"Piercing"},"properties":["Ammunition (range 150/600)","Two-Handed"]},{"name":"Longsword","type":"Martial Melee","damage":{"dice":"1d8","type":"Slashing"},"properties":["Versatile (1d10)"]}],"equipment":[{"name":"Wand","type":"Arcane Focus","description":"Styled as a twig plucked from an ancient oak tree"},{"name":"Scholar's Pack","contents":["Backpack","Book","Ink","Quill","Parchment (10 sheets)","Small knife","Pouch"]},{"name":"Dagger","quantity":2,"type":"Simple Melee","damage":{"dice":"1d4","type":"Piercing"},"properties":["Finesse","Light","Thrown (range 20/60)"]},{"name":"Longbow","quantity":1,"type":"Martial Ranged","damage":{"dice":"1d8","type":"Piercing"},"properties":["Ammunition (range 150/600)","Two-Handed"]},{"name":"Arrows","quantity":20},{"name":"Longsword","type":"Martial Melee","damage":{"dice":"1d8","type":"Slashing"},"properties":["Versatile (1d10)"]},{"name":"Fine Clothes"},{"name":"Signet Ring"},{"name":"Scroll of Pedigree"},{"name":"Gold Pieces","quantity":25}],"spells":[{"name":"True Strike","level":0,"source":"Sorcerer","casting_time":"1 action","range":"30 feet","components":["S"],"duration":"Concentration, up to 1 round","description":"Gain +2 bonus to your next attack roll"},{"name":"Spare the Dying","level":0,"source":"Divine Soul","casting_time":"1 action","range":"30 feet","components":["V","S"],"duration":"Instantaneous","description":"Stabilize a dying creature"},{"name":"Guidance","level":0,"source":"Divine Soul","casting_time":"1 action","range":"Touch","components":["V","S"],"duration":"Concentration, up to 1 minute","description":"Bestow +1d4 bonus to one ability check"},{"name":"Mending","level":0,"source":"Sorcerer","casting_time":"1 minute","range":"Touch","components":["V","S","M"],"duration":"Instantaneous","description":"Repair a single break or tear up to 1 foot in any dimension"},{"name":"Cure Wounds","level":1,"source":"Divine Soul","casting_time":"1 action","range":"Touch","components":["V","S"],"duration":"Instantaneous","description":"Heal 1d8 + 3 hit points"},{"name":"Mage Armor","level":1,"source":"Sorcerer","casting_time":"1 action","range":"Touch","components":["V","S","M"],"duration":"8 hours","description":"Set the target's AC to 13 + Dexterity modifier"}],"alignment":"Chaotic Good","description":{"appearance":"A tall, lithe Wood Elf with elegant, almond-shaped green eyes that shimmer like forest dew. His long, silvery hair is tied back with a fine elven clasp, and he wears tailored noble robes of deep emerald green, embroidered with subtle leaf patterns, blending courtly sophistication with nature’s touch. A longsword hangs gracefully from a silver-buckled belt, its hilt adorned with a small emerald, while a longbow rests across his back, crafted from polished yew. His demeanor exudes the authority of a city council member, though his wild spirit peeks through in his earthy scent and gentle smile.","backstory":"Born into a prestigious elven noble house, Lord Zen Fallenstar was raised amidst the opulence of a high elven court, destined for leadership. However, he found solace in the whispering winds and chattering animals of the forest, shunning the political games of his kin. His divine magic, a gift from a nature fey spirit, awakened as he explored a forgotten grove, leading him to reject his noble duties. Exiled for avoiding the responsibilities of his lineage, he now roams as a self-styled lord, seeking the lost elven grove his family abandoned, using his buffs to protect nature and its creatures."},"image_url":"https://i.imgur.com/ucuiVXX.jpeg"}